Sunday, June 13, 2010

Voyeuristic Explorers Unite!

Reading this article on QueryTracker about branding, I've started thinking about who I write for. Namely, myself, and people like me. In other words, Reader Me. But who is Reader Me? Being bored, ill, and trying to find justifications to get out of packing up in time for our big move, I decided to take a look at the various Media Mes that are out there.

First up is Videogame Me. The Bartle Test would label me an Explorer! Survival horrors are my favorite due to their surreal use of horror affecting their landscapes but I'm also partial to an RPG or a Shooter in a nice locale as I just love to take a look around. When gaming, I'm cautiously creeping forward, sniping, avoiding, or ambushing enemies where possible, and saving often, just so I can see the next bit. I often explore just about every part of the map just to see if there's anything interesting in that dead end. I like a strong sense of place - a sense of being someplace real (even a virtual version) because I'd never be allowed to go there in person. I think another part of Videogame Me is the voyeur. Its why I'll never interrupt an NPC conversation if I can eavesdrop.

I'd like to say that the other Reader Me and Movie Me are more mature than Videogame Me. That's not true, though. They're just more voyeuristic. Movie Me, at least, can be distracted by glitz 'n graphics, with cutting edge explosions and fast movement to distract me. Still, Movie Me likes to get a look inside places I'd never see just to see what they'd look like - whether out in space or even in the past. Same can be said for TV Me, though TV Me is quite weak and underfed, since there's only a rare few television series that can hold my attention (Robin Hood, Supernaturals, Heroes, Green Wings, Scrubs).

Reader Me is the
most voyeuristic of all. Reader Me isn't just happy with seeing places I shouldn't see or pretending to do things I shouldn't be doing. No, Reader Me also wants to get inside people's heads and hear their thoughts and know their back stories. Reader Me likes to watch people's internal struggles up close and personal. I also like to know multiple perspectives at times so that I can know precisely what triggered that misunderstanding. What makes it even better is that I can couple voyeurism into people's minds with exploring other places - so I can even see how certain places react to people and vice versa!

Now you tell me that i
sn't awesome!

So ... I guess that m
eans my personal brand is to attract voyeurs and explorers. People who have always wanted to see what's over that hill, who are attracted to the graffitti-strewn rubble of a partially wrecked building, and who have always wanted to back pack around the country because you never quite notice enough when its blurring by you in a car. People who want to know what makes people tick, who've always wondered WHY a person would do that, or HOW they could justify their actions. Throw in a sense of the tragic and a morbid fascination with BAD things like wars and plagues and human cruelty, and you have my Media Me and thus my brand of fantasy writing.

Now all I need is a logo...

Saturday, June 12, 2010

The Character Therapist Blog


Now this is a very interesting idea. A blog based around psychological theory. The blogger is Jeannie Campbell and she talks about character psychology, the impact of disorders, traumas, and many a wonderful thing. As a psychology honours graduate, this site interests me a great deal, and I fully expect to spend many hours procrastinating, err ... learning from this blog.

So if you're curious as to how alcoholism or abuse might affect your character, what treatment plans might be used, and various other assorted gems, go to The Character's Therapist. If you ask real nicely, Jeannie Campbell might even take a look at your particular character. I sure will be there!

Friday, June 11, 2010

A Sense of Place

I think one of the most interesting parts of fantasy is to really get a sense of being somewhere else. It all boils down to evoking a sense of place and that made me consider doing something that I haven't done since my Communications course at university: participant observation. What is it, you ask? Well, it's great that you asked (you being my one silent lurker, *sigh*). Wikipedia describes ethnographies as a tool used for gathering empirical data on human societies/cultures. Sound exciting? It sure is!

Now, for authors of contemporary fiction to do a participation observation, all you've got to do is get permission to visit a location of interest and then quietly sit and observe the place/people as they go about their daily life. A person might just take a seat in a bar, shopping center, or any other place, and just pay attention to how people interact around you. Then you go home and write what you observed in a way that evokes that sense of place while attempting to stick to what you literally observed rather than making inferences about what your observation meant.

As a fantasy author, participant observations are still useful because a greater understanding of group dynamics is always beneficial. Sure the context and specifics may change, but the behaviors found in the quiet misery of a doctor's office might also apply to members of a particularly miserable religious congregation.

The other option for fantasy writers is to do a participant observation in your mind. This is good for visual daydreamers. Just close your eyes, mentally take a seat, and simply watch the various people wander around. Pay attention to what you can see, smell, hear. Watch how they interact. Normally when we're writing we're so busy juggling a dozen different thoughts in our heads that we never get to simply immerse ourselves in the imagery. Here is an opportunity.

Ahem, so while this might be yet another example of me inventing peculiarly high-brow forms of procrastination instead of either doing my writing or editing, I still think that it would be helpful.

The Bookshelf Muse blog

Well, I'm a chatty monkey this week. I guess I can blame the influenza for that. My poor volunteers are going to have to co-ordinate themselves for now... Anywho, the purpose of this post is to draw your eye to a really nice blog's idea. Angela Ackerman, of The Bookshelf Muse, who has the really good idea of doing up a Setting Description Thesaurus. What she has done is taken a location, such as an Emergency Room, and listed a few dozen different descriptions that can fall into each one of the five sense categories, making it easier for folk to paint a picture - even if they've never been there!

I think it's a wonderful idea. In future, when I'm not so darn sick, I'll probably do a few myself to add to my bulging folder of Curse of the Rose world-building stuff. If it works for real life, why not fantasy as well?

She also has Emotion Thesaurus, Symbol Thesaurus, and other interesting stuff. So take a look.

Thursday, June 10, 2010

Seeing is Believing: Describing the Character

People communicate in symbols. The words we use. The metaphors we refer toward. We portray images of ourselves using expectations and wear our hair and clothing according to certain standards that can reflect the kind of person we want to be seen as (which isn't necessarily the same as who we are). Yet when it comes to describing our characters, many of us consider this a simple and prosaic process of simply recording basic details. At best we do it from the perspective and biases of the protagonist. Very rarely do we give thought to how much we can explore about the character themselves in so few words.

Which'd be the difference between 'The
tall, slender, blonde woman wore a red evening gown', 'The woman I wanted was the tall, slim blond in the red evening gown', and 'The dazzling red evening gown hugged the blonde woman's lovely curves in all the right places'.

Other than the fact that the third one is just better written (in my opinion), it also packs a lot more information within it. The first, bleh. Just the facts, ma'am. It's honestly neither here nor there. The second one is good enough. Tells us a lot about what's on the protagonist's mind and, depending on the context, a bit about his personality. Whether it's a professionally detached line from a business-like cop or a sleazy line from a bachelor on the prowl, it says something about him. Says little about her. In the last example, we know the evening gown is a dazzling red and is sculpted to her features just right suggests a woman who both wants to be noticed in a particular way and has the money to pay for a tailored dress. The image also invokes a woman with confidence and class - the assets are revealed by tight clothing but skin hugging clothing doesn't necessarily suggest a lot of bare skin.

On another note, every one of those lines would also fit in a hard-boiled private detective novel. The third one most of all. So I guess you can even put across genre in your character descriptions.

These are all good reasons to avoid super purple-prose in your character descriptions. At the very least, the reader will presume that the point of view character thinks like that, and how many people can empathize with someone who describes themselves as:

'Jacinta's azure eyes flashed like the sun off the ocean as she brushed several stands of hair as glossy black as a raven wing back from a porcelain cheek'.

It just comes off as hopelessly narcissistic!

So yes, in the design phase of your characters, think about why they look how they do. What are they trying to prove about themselves? What are they trying to hide? It isn't necessarily the style of the clothes that tell the most about them. Someone with ironed on creases suggests a very different personality to someone with grass stains on their knees or dirt on their back. In the editing phase, just try to make sure each one of the character descriptions are as evocative of as many things as they can be with as few words as possible.

There ... that isn't so hard, is it?

Monday, June 7, 2010

World Building Link

One of the best world building set of questions out there is on the Science Fiction / Fantasy Writer's Association web-site. It's pretty substantial, will take you awhile to get through, and there are doubtless questions that either don't need answering at this time, or are simply irrelevant to your tale, but its comprehensive take on world-building will still be helpful.

At some point soon, I promise, I'll put up some of my compendium of world building. That way you guys can have a laugh, I mean, take a look.

Limyaeels' Fantasy Rant Livejournal Link

A must-see set of rants against certain irritating aspects of fantasy novels. Limyael makes it not only entertaining but informative too as she gives the fantasy genre the dressing down it sometimes so justly deserves.

Click here to take a look.

I think what I like about Limyael the most is the frequent pleas for authors to shake things up a bit in the genre. The blogger doesn't just talk about what was done wrong but also mentions a dozen different directions that could be taken. Thus the livejournal is really good for authors who are looking for inspiration, plot seeds, or just a new perspective.

People Symbols

Much of how humans communicate with one another are with symbols. Words are symbols. Gestures are symbols. Body language is wrapped in symbols. Actions as well. Many of these symbols are encoded. Few of them are ever described to anyone else. The symbolic meanings behind such things are simply assumed to be shared by everyone. Unfortunately, they rarely are.

I might use neglecting-the-dishes or wearing-no-hat as coded behavior for disrespect. You might see it as too insignificant to symbolically represent anything. Or you might simply see that it means I'm a busy person. This is why so many misunderstandings happen so often. We use an encoded language of behavior, tone, and body language where everything is wrapped in meaning and where little checking is ever done to see if the message you've sent and the one I've received is one and the same.

One interesting cause for conflict is when these misunderstandings happen. Culture clashes, gendered expectations, and romantic misunderstandings are all the most obvious conflicts that can come from this. However, such conflicts can also be more subtle and long-lasting. Such as when two romantically interested individuals consistently misinterpret or ignore the other person's flirtations. Passive aggressive acts and things that are never actually said but assumed on the part of one or more people can also lend a heavier weight to your character interactions.

Wednesday, April 7, 2010

List of Writing Tips

From all the how-to-write stories I've read, I've found a few really good pieces of advice that I've found interesting - even when I ignore it.

Build a Writing Schedule and Keep To It. Yeah, maybe. Sometimes. In a rough sort of daily way. It's not that I don't know that I should do this, or that I think that I can't, and more that so far I just haven't been motivated enough to give myself deadlines and time limits.

Set up a Writing Space. Honestly, when I'm writing or editing, the world around me has to struggle to keep my attention - not the other way around. Still, if I didn't have such an ADHD fixation ability, I'd probably need to do this.

Make the reader a sensory participant. This is beautifully worded by Stephen King, I think. I try. I really do. I love sensory maps. I love envisioning places. I want to transport the reader away from their living rooms because I want to be transported as well.

Visualize your scenes to describe them better. I keep planning to. I'll let you know when I end up doing this.

Kill cliches. Or rather selectively prune them - use cliches only when their position as a cliche is meaningful. I think I'm doing okay with this.

Each character, just like each person in real life, sees themselves as the lead role. Now this is something I really agree with and am striving to do. While not every character should steal the spotlight off the Main Character, they shouldn't be self-conscious about it. It isn't as if the Main Character normally has a sign over their forehead. Well, okay, in fantasy there's normally a birthmark or some-such that says they're the Chosen One and others should get out of the way in fantasy but that doesn't mean they will.

Nautical Research

Well, I have now discovered an absolute adoration of nautical novels. 'The Terror' by Dan Simmons currently has me hooked (a review shall be upcoming). I know that fiction isn't the best form of research for facts but it's quite good for getting a feel for things. I should try to track down a decent autobiography but I'm not sure whether I could put up with a book written in the 1700s which is the sort of historical nautical period that I'm interested in. Then again, I did enjoy Dante's Inferno...

I've also been borrowing any reference text I can get my grubby little mitts on. It's easier now I work in a library but council libraries don't have that many books on the subject. Now I'm almost fully employed, I just don't have time during the opening hours of the State Library to go take a look. Well, not without giving up some of my weekends and I'm just not prepared to do that yet. I like my weekends. They're ... lazy.

Anyhow, I recently checked out the Adelaide Nautical Museum. Very nostalgic. Last time I went down there was a primary school excursion. It has some interesting mood-inspiring pieces, very immersive, with recreations of different ship rooms and some very moody audio logs of ship's journals. So if you ever check out Adelaide, check out that museum. It's the best museum I've seen so far.


Ironically, the ship in my novel isn't much of a regular ship but I still want to know some of the terminology. Lucky for me, Jason's no veteran sailor so if I get some of the terminology slightly off, it can all be attributed to a 12-year-old's naivete.

Not to mention, a lot of the historical nautical novels are actually quite good. I think I've discovered a gold mine of good writing. Boring bus rides no more! I have a back log of books to read!